Wednesday, 10 July 2013

Post 5 Formating Scripts

Here is an example of the correct layout for a script:
http://downloads.bbc.co.uk/writersroom/scripts/screenplay.pdf
From reading any script, whether for film, television, radio or stage, there are three fundamental principles:
1. The basic elements of a script are:
  • actions,
  • dialogue,
  • speakers’ names.
(Other elements may also appear, such as scene headers, but not always.)
2. All three of these are typed and laid out distinctively — so it’s easy to tell them apart.
3. Actions are written in the present tense (‘Alice goes to Bill’, not ‘Alice went to Bill’).

I have learnt that most on the script will be made up of: Sluglines, Action, Character Names, and Dialogue.
1) Sluglines, also known as Scene Headings. These appear at the beginning of a new scene and tell us the scene's setting. They look like this:
INT. BANK VAULT - NIGHT
Or this:
EXT. FOOTBALL STADIUM - LATE AFTERNOON
Sluglines are made up of these three elements:
    1) INT. or EXT. Short for Interior and Exterior, this tells the production crew whether or not they'll be shooting on a sound stage or on location.
    2) Location. Where the scene takes place. These should be short: Shed or Car Park or Jo's Bedroom.
    3) Time. Usually just Day or Night but can be as specific.
Sluglines are always in capital letters. There are usually two spaces between INT./EXT. and Location, and then space, hyphen, space between Location and Time.
Sometimes, you'll need a Sublocation to clarify the Location. That looks like this:
INT. DONALD'S MANSION - BILLIARDS ROOM - NIGHT,
a new scene occurs every time there's a shift in Time, Location, or both.

2) Action. This describes what is happening on the screen, and which characters (if any) are involved. It looks like this:
INT. DONALD'S MANSION - BILLIARDS ROOM - NIGHT
Alice picks her way through the ransacked room. Cue sticks, books, papers—everything has been searched. She stoops to pick up a photo of a dog.
With a few exceptions the Action follows standard rules of capitalization. It's single-spaced and always in present tense. (If the action happened in the past, the Slugline will tell us this.)
Also, you always need some Action after a Slugline, even it's only a single line. Like this:
EXT. RITZ-CARLTON - DAY
The stretch limousine bursts into flames.
3) Character Name. This always appears above Dialogue and tells us which character is speaking.
Character names are always in ALL CAPS.
And sometimes there are minor characters that you won't need to name you can call them anything you want like Zombie or Survivor or Monkey Butler. If there are several of the same type of character, add a number: COP #1 or BODY BUILDER #2.
4) Dialogue. The words the character speaks. It looks like this:

or this:

Dialogue is single-spaced and follows standard rules of capitalization. Unlike in novels, there are no quotes around Dialogue, unless the character is quoting someone.
Now, here's an example of how all four elements come together on the page:


CUTS:
It used t be  standard to use the words "CUT TO:" to indicate a change in scene. Nowadays, the cut that comes with a scene change is implied by a new Slugline and CUT TO isn't used as much.
The best time to use CUT TO is when you really want to emphasize the  shift between two scenes.

You can use Jump cut or Smash cut to imply a super-fast, in-your-face editing style. No matter how it's written, a cut always happens in 1/24th of a second - the amount of time it takes to switch from one frame to the next.

FONT, MARGINS, AND SPACING
Screenplays live on letter-sized paper (8.5 x 11 inches). They're always written in Courier font, 12 point, 10 pitch. No bold, no italics.
Page Margins:
Left: 1.5 inches
Right: 1 inch
Top: 1 inch
Bottom: 1 inch
Screenplay Element Margins
  • Slugline: left margin 1.5 inches
  • Action: left margin 1.5 inches
  • Character name: left margin 3.7 inches
  • Dialog: left margin 2.5 inches, right margin 2.5 inches (or 6 inches from left edge of page)
  • Parentheticals: left margin 3.1 inches, right margin 2.9 inches
Spacing Between Elements:
  • Between Slugline and Action: double space
  • Between Action and more Action: double space
  • Between Action and Character Name: double space
  • Between Character Name and Dialogue: single space
  • Between Dialogue and the next Character Name: double space
  • Between Dialogue and Action: double space
  • Between Character Name and Parentheticals: single space
  • Between Parentheticals and Dialogue: single space
  • Between Action and Slugline: double space
  • Between Dialogue and Slugline: double space
Tip: it is alot easier to remember that in a single character's speech, made up of Character Name, Dialogue, and possibly a Parenthetical, there are single spaces between the elements. Between everything else, double space.
 
 

Post 4 Beats

"Beating" is as Hollywood term for beating out and idea, or creating an idea, a beat is when something happens during the story plot. Normally a five min short film like what we will be doing will have on average 8-12 major "beats" within the story.
Examples of traditional "beats" within modern films:
Beat One... Introduce the film that the world will be in
Beat Two... Introduce the character
Beat Three... Introduce the problem
Beat Four... How the character choses to solve the problem
Beat Five... Set back
Beat Six... The character is nearly defeated
Beat Seven... Rejection of the easy solution
Beat Eight... Comes up with a new solution
Beat Nine... Resolution

Examples of beats within a Short Film.
http://www.shortoftheweek.com/2012/02/18/rest/

Beat One... Open field, a single grave
Beat Two... Introduction of zombie coming out of grave
Beat Three... Realising that he is dead and the war has been over for almost 90 years
Beat Four... Begins top walk to find something
Beat Five... Needs a way across the river
Beat Six... Gets on a boat and travels to the big city and begins to walk across America to find his wife.
Beat Seven... Begins to become exhausted from walking half way across the world
Beat Eight... Finds wife's grave
Beat Nine... Diggs her up in order to be next to her.

Beats of our film idea:
( a girl makes the best of a bad situation and uses her new found abilities to keep her partner safe)
Beat One... Introduction of world the film will be set in... News stories and stuff linking to the zombie outbreak.
Beat Two... Introduction of Charlie, are lead character and protagonist running away from a zombie horde.
Beat Three... Introduction of problem... Zombie outbreak
Beat Four... Attempts to run away with the rest of the group
Beat Five.... Gets bitten when attempting to save the  rest of the group
Beat Six... Turns
Beat Seven... Rejects becoming a zombie
Beat Eight... Uses her new found zombie skills and stuff to keep the group safe
Beat Nine... Resolution, happy ending.

Post Three- Characterisation



Protagonist- Is the main character in a drama or other literary work. In ancient Greek drama, the first actor to engage in dialogue with the chorus, in later dramas playing the main character and some minor characters as well. Within modern cinema, a protagonist is the hero, he is the good guy that gets the girl and saves the day.
 
Antagonist - One who opposes and contends against another; an adversary.The principal character in opposition to the protagonist or hero of a narrative or drama. This is the same for modern cinema, the antagonist is that bad guy that the protagonist defeats.

Logline. A girl makes the beast of a bad situation and uses her new found skills to keep her partner safe.

Protagonists Name : Charlie, 18 years old, female
General Personality: A strong female character, independent and smart, team player and is forced into becoming the leader of the small group of survivors. ( She is taking of the typical male role within films)